procedure would be Maiden Rdps horns mdps, DO NOT SURGE saves zcb for 70->50s push Helps with crabs as we are full clearing Takes spec transfer and double claws for skip Mdps Mauls on entry DO NOT SURGE uses dinhs to help clear stack, making sure to death charge, should gain back claw/chally Mage Double ralos on entry DO NOT SURGE catches all, full clears stack, can fit kodai for this too tbh - if ppl think worth i'll add to setup skip with chally
Bloat Rdps BGS on entry, if no backup then claw and chally for final hit using surge Mage - trade kirby for necks BGS on entry, if no backup then claw and chally for final hit using surge Mdps 4x claw getting spec transfer from kirby Kirby does thralling trading the mager beforehand
Nylo Dim 255, get max gear for ur role Boss Mage bgs bgs gets spec transfer for zcb Mel zcb chally range zcb chally
Sote Mdps 2 maul off entry gets spec transfer, is now back up for p2/3 Rdps/mage p2/3
Xarp 1 role does horn 2x players and bgs after 2 mauls land, gets spec transfer and does 2 more bgs Other 2, preach and maul zcb
Zik this should be free, will get a chart sorted or wing it depending on pace